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State of Decay · SoD 3 news

June 2026 gameplay reveal

Xbox Games Showcase — in-engine

Short answer

First real look: open world from the start, scavenging, settlements, co-op, melee upgrade, plague nests, homemade weapons. Patzelt: everything shown is in the game.

What was on screen

Exploration, multiplayer, settlement building, weapon crafting, zombie fights. Undead Labs said it was not CGI. Quality bar 'higher than anything in the studio’s history' is a claim — the footage is the evidence you can replay.

The pillars they named

Shared world. Freedom to play together or apart. Up to three bases. Scavenging as backbone. Consequences — threats advance even if you don’t. Maker culture on weapons. Combat with quick + power melee.

What a trailer never shows

Inventory tedium, pathing, how bad a wipe feels, whether four-player async save-fights. Playtests will answer that. Until then, list the pillars, don’t write the review.

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