State of Decay · SoD 3 systems
Settlements and three bases
A network, not one RV
Short answer
Claim up to three bases. Facilities, defenses, arsenal, explosives shop, healing, morale. Enclaves return as trust / alliance / recruit nodes.
What they said
Multiple settlements, up to three, grown over time. Customize toward different jobs. Co-op players can split goals. Enclaves are an expanded SoD 2 idea: build trust, ally, recruit.
Pre-work from SoD 2
You already know beds vs infirmaries, why a warehouse with no food is a tomb, and why outpost radio range is a religion. Practice specialist bases now: one farm, one warehouse, one fighting hole.
Don't
Don’t park three pretty shells and starve all of them. One fed base beats three empty ones. Levi would put a kitchen in the first building every time.
Related
- SoD 2 bases (pre-work)Beds, storage, indoor fighting holes
- Enclaves (pre-work)Neighbors, not loot pinatas
- Shared-world co-op1–4 players, together or apart
- Maker cultureSerrated machetes and welded rebar
- Plague nestsHearts grew a dungeon
- Combat overhaulQuick attack + power attack