Gear · Malls with better guns
Military loot
Airfields and camps are loud, watched, and worth it only when you can leave.
When
Not first hour. Not empty-handed. A common rifle and a way out beat a helmet you die wearing.
How
One watches, one loots. Same door twice is a replay for campers. If it's already open, treat it as loaded.
Leave
Grab what feeds your gun. Souvenirs wait. After a loud fight, assume someone heard it two grids over.
Related
- Loot, first hourWeight is a choice
- Player contactWhen it gets loud
- Guns and ammoFeed the one you keep